Wolfenstein II: The New Colossus character Panzerhund re-created for a Live Action trailer which was revealed during E3 in 2017. Work was done at Blacksmith.
I had the pleasure of turning this awesome game model into a VFX ready asset. I did re-topo on majority of the model and UV'd them in Maya. I used ZBrush to do some detailing work to create a more realistic, worn off and battered metal surface look. Texturing was done with Substance Painter. I was also responsible for look dev, lighting and rendering certain shots in Houdini with Arnold.
I am going to be sharing some stills that does not have the final film treatment look and some extra elements so the details are more visible.
Wolfenstein II: The New Colossus – Liesel Video (PEGI)